Quantities like length, speed, area, and mass are all measured by numbers (called scalars). Other quantities, like velocity, force, and displacement, have two attributes: magnitude and direction. These quantities are represented by vectors and are the study of this section. For example, we will use vectors to calculate work done by a constant force, calculate torque, determine direction vectors for lines and normal vectors for planes, define curvature, and determine the direction of greatest increase on a surface. For most of these applications, we will be interested in using vectors to measure direction and/or speed. Vectors will be a major tool for us in determining the behavior of functions of several variables.
If we are at a point in the domain of a function of one variable, there are only two directions in which we can move: in the positive or negative -direction. If, however, we are at a point in the domain of a function of two variables, there are many directions in which we can move. Thus, it is important for us to have a means to indicate direction, and we will do so using vectors. This notion of direction in space will be critical for us to find direction vectors for lines, tangent lines to curves, normal vectors to planes, and to determine direction of motion.
We can record the magnitude and direction of a change in position using an ordered pair of numbers . There are many other quantities, such as force and velocity, that possess the attributes of magnitude and direction, and we will call each such quantity a vector.
We can represent a vector geometrically as a directed line segment, with the magnitude as the length of the segment and an arrowhead indicating direction, as shown at left in Figure 1.2.2.
According to the definition, a vector possesses the attributes of length (magnitude) and direction; the vector’s position, however, is not mentioned. Consequently, we regard as equal any two vectors having the same magnitude and direction, as shown at right in Figure 1.2.2. In other words, two vectors are equal provided they have the same magnitude and direction.
This means that the same vector may be drawn in the plane in many different ways. For instance, suppose that we would like to draw the vector , which represents a horizontal change of three units and a vertical change of four units. We may place the tail of the vector (the point from which the vector originates) at the origin and the tip (the terminal point of the vector) at , as illustrated at left in Figure 1.2.3. A vector with its tail at the origin is said to be in standard position.
Alternatively, we may place the tail of the vector at another point, such as . After a displacement of three units to the right and four units up, the tip of the vector is at the point (see the vector at right in Figure 1.2.3).
In this example, the vector led to the directed line segment from to , which we denote as . We may also turn the situation around: given the two points and , we obtain the vector because we move horizontally three units and vertically four units to get from to . In other words, . In general, the vector from the point to is found by taking the difference of coordinates, so that
We will use boldface letters to represent vectors, such as , to distinguish them from scalars. The entries of a vector are called its components; in the vector , the component is 3 and the component is 4. We use pointed brackets and the term components to distinguish a vector from a point and its coordinates. There is, however, a close connection between vectors and points. Given a point , we will frequently consider the vector from the origin to . For instance, if , then as in Figure 1.2.4. In this way, we think of a point as defining a vector whose components agree with the coordinates of . The vector is called the position vector of .
While we often illustrate vectors in the plane since it is easier to draw pictures, different situations call for the use of vectors in three or more dimensions. For instance, a vector in -dimensional space, , has components and may be represented as
An article by C.Kenneth Tanner of the University of Georgia argues that, due to the concept of social distance, a secondary school classroom for 20 students should have 1344 square feet of floor space. Suppose a classroom is 32 feet by 42 feet by 8 feet. Set the origin of the classroom to be its center. In this classroom, a student is sitting on a chair whose seat is at location , an overhead projector is located at position , and the teacher is standing at point , all distances measured in feet. Determine the components of the indicated vectors and explain in context what each represents.
Because location is not mentioned in the definition of a vector, any two vectors that have the same magnitude and direction are equal. It is helpful to have an algebraic way to determine when this occurs. That is, if we know the components of two vectors and , we will want to be able to determine algebraically when and are equal. There is an obvious set of conditions that we use.
Two vectors and in are equal if and only if their corresponding components are equal: and . More generally, two vectors and in are equal if and only if for each possible value of .
Vectors are not numbers, but we can now represent them with components that are real numbers. As such, we naturally wonder if it is possible to add two vectors together, multiply two vectors, or combine vectors in any other ways. In this section, we will study two operations on vectors: vector addition and scalar multiplication. To begin, we investigate a natural way to add two vectors together, as well as to multiply a vector by a scalar.
Using the two specific vectors above, what is the natural way to define the vector sum ?
In general, how do you think the vector sum of vectors and in should be defined? Write a formal definition of a vector sum based on your intuition.
In general, how do you think the vector sum of vectors and in should be defined? Write a formal definition of a vector sum based on your intuition.
Returning to the specific vector given above, what is the natural way to define the scalar multiple ?
In general, how do you think a scalar multiple of a vector in by a scalar should be defined? how about for a scalar multiple of a vector in by a scalar ? Write a formal definition of a scalar multiple of a vector based on your intuition.
We can now add vectors and multiply vectors by scalars, and thus we can add together scalar multiples of vectors. This allows us to define vector subtraction, , as the sum of and times , so that
Using vector addition and scalar multiplication, we will often represent vectors in terms of the special vectors and . For instance, we can write the vector in as
The vectors ,, and are called the standard unit vectors (as we will learn momentarily, unit vectors have length 1), and are important in the physical sciences.
We know that the scalar sum is equal to the scalar sum . This is called the commutative property of scalar addition. Any time we define operations on objects (like addition of vectors) we usually want to know what kinds of properties the operations have. For example, is addition of vectors a commutative operation? To answer this question we take two arbitrary vectors and and add them together and see what happens. Let and . Now we use the fact that ,,, and are scalars, and that the addition of scalars is commutative to see that
So the vector sum is a commutative operation. Similar arguments can be used to show the following properties of vector addition and scalar multiplication.
We verified the first property for vectors in ; it is straightforward to verify that the rest of the eight properties just noted hold for all vectors in .
Next, we explore a geometric interpretation of vector addition and scalar multiplication that allows us to visualize these operations. Let and . Then , as shown on the left in Figure 1.2.6.
If we think of these vectors as displacements in the plane, we find a geometric way to envision vector addition. For instance, the vector will represent the displacement obtained by following the displacement with the displacement . We may picture this by placing the tail of at the tip of , as seen in the center of Figure 1.2.6.
Of course, vector addition is commutative so we obtain the same sum if we place the tail of at the tip of . We therefore see that appears as the diagonal of the parallelogram determined by and , as shown at right in Figure 1.2.6.
Vector subtraction has a similar interpretation. At left in Figure 1.2.7 we see vectors ,, and . If we rewrite , we have the arrangement shown at right in Figure 1.2.7. In other words, to form the difference , we draw a vector from the tip of to the tip of .
In a similar way, we may geometrically represent a scalar multiple of a vector. For instance, if , then . As shown in Figure 1.2.8, multiplying by 2 leaves the direction unchanged, but stretches by 2. Also, , which shows that multiplying by a negative scalar gives a vector pointing in the opposite direction of .
By definition, vectors have both direction and magnitude (or length). We now investigate how to calculate the magnitude of a vector. Since a vector can be represented by a directed line segment, we can use the distance formula to calculate the length of the segment. This length is the magnitude of the vector and is denoted .
Figure1.2.10.Left: . Right: An arbitrary vector, .
Let and , as shown at left in Figure 1.2.10. Compute .
Let be the vector in with components and as shown at right in Figure 1.2.10. Use the distance formula to find a general formula for .
Let be a vector in . Use the distance formula to find a general formula for .
Suppose that and . Find ,, and . Is it true that ?
Under what conditions will ? (Hint: Think about how ,, and form the sides of a triangle.)
With the vector , find the lengths of ,, and , respectively, and use proper notation to label your results.
If is any scalar, how is related to ?
A unit vector is a vector whose magnitude is 1. Of the vectors i,j, and i j, which are unit vectors?
Find a unit vector whose direction is the same as . (Hint: Consider the result of part (g).)
Answer.
The quantity is the distance from point to point , so . Note that .
Thinking of as the vector from the origin to the point , the magnitude of is the same as the distance between the origin and the point , so .
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,, and . We can see , so .
Thinking of ,, and as the sides of a triangle, the vectors and will be the legs and will be the hypotenuse. The only way to construct a triangle which has a hypotenuse the same length as the legs added together is if one of the legs has length 0. The only vector with length 0 is the zero vector. Then only when at least one of or .
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If is any scalar, we get .
The vectors i and j are unit vectors, but ij, so ij is not a unit vector.
We saw so is a unit vector pointing in the same direction as .
A vector is an object that possesses the attributes of magnitude and direction. Examples of vector quantities are position, velocity, acceleration, and force.
Two vectors are equal if they have the same direction and magnitude. Notice that position is not considered, so a vector is independent of its location.
If and are two vectors in , then their vector sum is the vector
If is a vector in and is a scalar, then the scalar multiple is the vector
The magnitude of the vector in is the scalar
A vector is a unit vector provided that . If is a nonzero vector, then the vector is a unit vector with the same direction as .
Which is traveling faster, a car whose velocity vector is , or a car whose velocity vector is , assuming that the units are the same for both directions?
A truck is traveling due north at km/hr approaching a crossroad. On a perpendicular road a police car is traveling west toward the intersection at km/hr. Both vehicles will reach the crossroad in exactly one hour. Find the vector currently representing the displacement of the truck with respect to the police car.
Determine the components and draw geometric representations of the vectors ,,, and on the same set of axes.
Determine the components and draw geometric representations of the vectors ,, and on the same set of axes.
Determine the components and draw geometric representations of the vectors ,, and on the same set of axes.
Recall that . Sketch the vectors ,,, and on the same set of axes. Use the “tip to tail” perspective for vector addition to explain the geometric relationship between ,, and .
A force (like gravity) has both a magnitude and a direction. If two forces and are applied to an object at the same point, the resultant force on the object is the vector sum of the two forces. When a force is applied by a rope or a cable, we call that force tension. Vectors can be used to determine tension.
As an example, suppose a painting weighing 50 pounds is to be hung from wires attached to the frame as illustrated in Figure 1.2.11. We need to know how much tension will be on the wires to know what kind of wire to use to hang the picture. Assume the wires are attached to the frame at point . Let be the vector emanating from point to the left and the vector emanating from point to the right. Assume makes a angle with the horizontal at point and makes a angle with the horizontal at point . Our goal is to determine the vectors and in order to calculate their magnitudes.
Treat point as the origin. Use trigonometry to find the components and so that . Since we don’t know the magnitude of , your components will be in terms of and the cosine and sine of some angle. Then find the components and so that . Again, your components will be in terms of and the cosine and sine of some angle.
The total force holding the picture up is given by . The force acting to pull the picture down is given by the weight of the picture. Find the force vector acting to pull the picture down.
The picture will hang in equilibrium when the force acting to hold it up is equal in magnitude and opposite in direction to the force acting to pull it down. Equate these forces to find the components of the vectors and .